![]() In my opinion, the DLC is kinda hard, BUT WITHOUT ENERGY CELLS IS NIGHTMARE. IT DIDN'T! AND NOW I'M SHITING MY PANTS THINKING I'LL LOSE MY PROGRESS AND I'LL HAVE TO PLAY THE GAME AGAIN. Now I'm at the begging of the DLC, thinking is gonna go away. I continued playing the game thinking is part of the mod (a punishment for eating drugs? IDK). All my energy was gone and the first cell was trying to charge up by itself (I maxed out the energy tree 'cause you made it kinda broken- the first cell is charging in 6 sec. After the screen blurred out, I saw a strange line who was changing it's color in light-blue and yellow, just in the energy cell segment. When I reached Tong senior, I bought a "Packed of Drugs", and I was thinking: "what is going to happened if I'll eat it". Hi Grognougnou, I'm currently playing Deus ex: Human Revolution with your mod, and I got to say, it is hard. ![]() NB : I Just tested with no augmentations at all and only the 10mm pistol (without upgrades and only 30 ammos).Īs a result : Throwing the gas canister at Barrett and then the 3 explosive barrels when he was coughing, then hiding behind pillars and firing at him from there from a distance, aiming for the head, and he was a goner. That said, I could try slightly adjusting the mod by diminushing the Turret Domination upgrade to cost only 1 instead of 3 praxis kits and lowering 1 or 2 computer's level in a few areas (which I'm considering). ![]() (especially early on) and not a jack of all-trades like in the original gameplay.Īctually, with the current version of the mod, it is possible to enter the Barret Boss Fight with Hacking Capture Level 3 and Turret Domination enabled + a few other low cost augs (if you focused on hacking).īetween, if a stealth player spent too much praxis kit in costly augs (like Cloaking or Double Jump) and doesn't have enough praxis kits for enabling turret domination, it is still possible to beat Barret, even with a stealth build : The Director's Cuts adds explosive and gas barrels to throw at him, plus lethal weapons as well as an EMP and a Frag grenade.Īlso, the Level 3 door which contains additional ammos, a revolver and the Hunting Rifle can also be opened thanks to a notebook found on the ground in the room where you find the security computer which can turn the turrets against Barrets (So all rooms in the BossRooms can be opened even with hacking level 1). It is oriented to personnalization : So Hacker OR stealth OR assault, etc. The mod isn't exactly oriented to an assault playstyle. I wonder how it would effect the game if it didn't, but knock outs were free? Maybe that might be OP, but maybe make the window for knockouts more tight. I'd also be curious to see an overhaul of the battery system, because right now you can simply just wait for your battery to refill instead of eating candy bars. I know you can turn this off in the debug menu but apparently you need to switch this setting on every time you open the game which isn't fun. And investing more points into it brings it back up to what is normal now. I wonder if by default, Adam shouldn't regen, or regen so slowly that waiting for it is a waste of time. I was curious how difficult it would be to overhaul the health regen system? As it stands, I feel it's too powerful. It's honestly such a shame that they made this game extremely difficult to mod, as I feel the base game is incredibly flawed but still fun. I haven't played with this mod, though I intend to at some time, but I'd like to thank you for your effort in trying to mod this game. ![]()
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